A thinky tile game where movement is the combo.

Your pawn walks a chain of tiles. Every tile you enter adds an action to your turn. You build new tiles as you walk, so you solve the puzzle while you add to it. The board is shared, so every tile you build can help or hurt your opponent.

5 tiles

  • Power: energy to build.
  • Create: build a new tile.
  • Repeat: do an action again.
  • Move: extra moves.
  • Magic: jump or teleport.

2 ways to play

  • Head-to-head: you vs the AI (Normal or Hard). Most tiles built wins.
  • Co-op: you + an AI teammate vs the Blight. Build 30 tiles before the Blight takes over.

This is an early prototype. The art and rules will change. I'm looking for play testers!

Please leave a comment: What was fun? What was confusing? Did you beat the Hard AI?

If you like it, a small tip helps me keep building it. Thank you!

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